A little bit more about me…

My first introduction to a digital product started from game development when I went to the University. I spent 1 year+ of being Unity Game Developer.

After I graduated, I switched my focus to be a Product Designer, because at the time I was developing a product and business with my friend. Then it just sticks with me for all these years and got me up to this point.

Throughout my career, I’ve been involved in wide variety of digital products; I had built my own product, I had designed B2B products for state-owned government, I had designed in startup that serves millions of users, and some more.

I think due to my educational background in IT, I become very critical with product development & its management which pushes me to experiment with lots of tools and challenge my creativity for improving design quality, streamlining design process, and collaborating with engineers for seamless design implementation.

What I do…

UX & UI

Design user journey, craft UI design, conduct usability testing, and document design process.

Design System

Construct, stress-test, and maintain design component for better consistency and faster operation.

Prototyping

Enable user interaction to visualize and communicate the user experience better.

Motion

Create animation for micro-interaction to add delightness to evoke emotional response from users.

2D & 3D Illustration

Emphasize user communication message with more visual elements.

Research

Plan survey, create research guideline, conduct interview, gather data & feedback to improve product on iteration.

Where I worked…

At

Plugo

as

Sr. Product Designer

for

1y 2m

At

TokoTalk

as

Sr. Product Designer

for

7m

At

Oddy

as

UI / UX Designer

for

1y 3m

At

Traveloka

as

Visual Designer

for

1y 11m

At

Telkomsigma

as

Solution Architect

for

1y

and few more when it's not design-related…

At

Kibar

as

STARTUP INCUBATOR FACILITATOR

for

1y 4m

At

NextIn Indonesia

as

Part-Time Game Programmer

for

3m

At

Amagine Interactive

as

Part-Time Game Programmer

for

6m

A little bit more about me…

My first introduction to a digital product started from game development when I went to the University. I spent 1 year+ of being Unity Game Developer.

After I graduated, I switched my focus to be a Product Designer, because at the time I was developing a product and business with my friend. Then it just sticks with me for all these years and got me up to this point.

Throughout my career, I’ve been involved in wide variety of digital products; I had built my own product, I had designed B2B products for state-owned government, I had designed in startup that serves millions of users, and some more.

I think due to my educational background in IT, I become very critical with product development & its management which pushes me to experiment with lots of tools and challenge my creativity for improving design quality, streamlining design process, and collaborating with engineers for seamless design implementation.

What I do…

UX & UI

Design user journey, craft UI design, conduct usability testing, and document design process.

UX & UI

Design user journey, craft UI design, conduct usability testing, and document design process.

Design System

Construct, stress-test, and maintain design component for better consistency and faster operation.

Design System

Construct, stress-test, and maintain design component for better consistency and faster operation.

Prototyping

Enable user interaction to visualize and communicate the user experience better.

Prototyping

Enable user interaction to visualize and communicate the user experience better.

Motion

Create animation for micro-interaction to add delightness to evoke emotional response from users.

Motion

Create animation for micro-interaction to add delightness to evoke emotional response from users.

2D & 3D Illustration

Emphasize user communication message with more visual elements.

2D & 3D Illustration

Emphasize user communication message with more visual elements.

Research

Plan survey, create research guideline, conduct interview, gather data & feedback to improve product on iteration.

Research

Plan survey, create research guideline, conduct interview, gather data & feedback to improve product on iteration.

Where I worked…

At

Plugo

as

Sr. Product Designer

for

1y 2m
Plugo
Sr. Product Designer
1y 2m

At

Plugo

as

Sr. Product Designer

for

1y 2m

At

TokoTalk

as

Sr. Product Designer

for

7m
TokoTalk
Sr. Product Designer
7m

At

TokoTalk

as

Sr. Product Designer

for

7m

At

Oddy

as

UI / UX Designer

for

1y 3m
Oddy
UI / UX Designer
1y 3m

At

Oddy

as

UI / UX Designer

for

1y 3m

At

Traveloka

as

Visual Designer

for

1y 11m
Traveloka
Visual Designer
1y 11m

At

Traveloka

as

Visual Designer

for

1y 11m

At

Telkomsigma

as

Solution Architect

for

1y
Telkomsigma
Solution Architect
1y

At

Telkomsigma

as

Solution Architect

for

1y

and few more when it's not design-related…

At

Kibar

as

STARTUP INCUBATOR FACILITATOR

for

1y 4m
Kibar
STARTUP INCUBATOR FACILITATOR
1y 4m

At

Kibar

as

STARTUP INCUBATOR FACILITATOR

for

1y 4m

At

NextIn Indonesia

as

Part-Time Game Programmer

for

3m
NextIn Indonesia
Part-Time Game Programmer
3m

At

NextIn Indonesia

as

Part-Time Game Programmer

for

3m

At

Amagine Interactive

as

Part-Time Game Programmer

for

6m
Amagine Interactive
Part-Time Game Programmer
6m

At

Amagine Interactive

as

Part-Time Game Programmer

for

6m
Reyhan Aditrea © 2024
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Reyhan Aditrea © 2024
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Reyhan Aditrea © 2024
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